Apr 19 2009
Code of Best Practices in Fair Use for Media Literacy
Read more at the American University website.
Apr 19 2009
Read more at the American University website.
Dec 17 2008
The semester will end soon. That means you’ll be bombarded with questions about grades, make-up assignments, and the rigors of grading itself. If these thoughts give you a headache, consider Engrade your aspirin.
Engrade is basically an online grade book that lets you record and share grades. You can set up a grade book in just a few minutes. Best of all, it’s totally free.
Engrade also keeps track of attendance with an online attendance book feature. Even better, Engrade can fight truancy electronically by automatically emailing the parents of absent students. You can also set up homework calendar, so parents and students will know what’s coming up.
If students (and their parents) can track their grades at any time, it may motivate them to stay on task throughout the class. Come parent-teacher conference time, you won’t have to deal with parents who are angry about little Johnny’s surprise “D.” -BILL FERRIS Instructify
Dec 16 2008

TechLearning magazine had a great article by Andrew Churches that connects how blogging, wikis, video and other participatory media are matched up with each of the updated Bloom’s taxonomy.
Bloom’s taxonomy follows the thinking process. You can not understand a concept if you do not first remember it, similarly you can not apply knowledge and concepts if you do not understand them. It is a continuum from Lower Order Thinking Skills (LOTS) to Higher Order Thinking Skills (HOTS).
I think this chart (below) will help educators see the value of embedding technology into their curriculum instead of relying on lecture, test (and hope for the best!) format. By giving opportunities for students to analyze and create new media they are using higher-order thinking skills that are much more advanced than just “remembering” content for a test.
Read the entire article here.
Dec 16 2008
Even if you have a 21st Century classroom (flexible and adaptable); even if you are a 21st century teacher ; (an adaptor, a communicator, a leader and a learner, a visionary and a model, a collaborator and risk taker) even if your curriculum reflects the new paradigm and you have the facilities and resources that could enable 21st century learning – you will only be a 21st century teacher if how you teach changes as well. Your pedagogy must also change.

So what is 21st Century pedagogy? http://www.21centuryconnections.com/node/653
Dec 16 2008
By SAM DILLON
Arne Duncan, the Chicago schools superintendent known for taking tough steps to improve schools while maintaining respectful relations with teachers and their unions, is President-elect Barack Obama’s choice as secretary of education, Democratic officials said Monday.
Read the entire NY Times Article Here:
Dec 16 2008
Study after study, consistently ranks Finland’s school system on top in the world. This begs the question, how can we learn from what the Finns are doing right? This is a question that my home town paper was interested in as well.
As a part of the ‘The Des Moines Resgisters- World Class Schools for Iowa” series,education columnist and blogger Linda Fandel, recently traveled to Finland to find out why Finish schools get an A+ for student achievement.
You can read the entire report here, but Fandel highlights the following distinguishing characteristics of Finland’s Educational System:
While no system is perfect, there is no question that Finland leads the world wide school table on many fronts. I am sure their success can be explained by a number of factors and many complex graphics, but for me it comes down to three words: Relationships, Engagement, Student Centered.
What say you? How are these principals of success working at your school?
Photo credit: http://cslsrv.ice.ntnu.edu.tw
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Dec 14 2008
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When it comes to educational software, the trick is to make kids think they’re just playing a traditional escapist game, while they’re really being surreptitiously fed facts and logic problems that put their brains to work. But while many games have done this for years, the technique hasn’t really made the jump to online virtual worlds – most of the kid-friendly virtual worlds are more focused on socializing and having fun than learning. Now JumpStart, a best-selling educational software developer, is looking to fill this niche with its new JumpStart Virtual World, which launched this week in public beta.
The game has high production values, with rich 3D graphics, customizable avatars, and a large world to explore. The game is browser-based, and works on both Mac and Windows with a small browser plugin. The current release offers 5 themed zones, each of which is filled with games designed to entertain and teach at the same time (examples include a Story game, which requires the child to play a memory matching game as they attempt to find all of the parts of their story book). Each game also tracks the child’s progress, and allows parents to receive periodic updates via Email detailing how their kids are doing.
The JumpStart virtual world is broken into three main segments, each targeted towards a different age range. At launch the only one available is Story Land (for ages 3-5), but Adventure Land (6-8’s) and Futureland (8-10’s) will be opening up in March or April 2009. The game is free to try out and lets kids play in one of the world’s themed zones, but to access the majority of the content families will need to pay a $7.99 monthly subscription fee (the fee is per family, not per child, and also includes access to JumpStart’s library of retail games).
But while JumpStart’s world is loaded with content, at this point it doesn’t take full advantage of its online connectivity. To keep kids as safe as possible the game doesn’t allow for much socialization between avatars (an understandable restriction, especially with the 3-5 year-old set). But at launch there’s only one multiplayer game, though JumpStart exec Thomas Swalla says more are on the way. If JumpStart is going to be charging monthly dues, it needs to do more to separate itself from a standard off-line game. That said, in my testing the game was surprisingly fun (even though I am admittedly well outside the target audience), and could easily be a hit with kids.
Also check out Handipoints, a virtual world that tries to get kids to do their chores.
From TechCrunch
Dec 14 2008
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As you read this, I am standing beneath a marble statue of Julius Caesar, participating in an event that means a lot to me: the launch of the Ancient Rome 3D layer in Google Earth. Thanks to Google and the Rome Reborn Project, everyone in the world, from Rome itself to Calcutta, can now travel through time and discover Ancient Rome as it was 1,688 years ago when it was ruled by Emperor Constantine.
The project includes more than 6,700 buildings of Ancient Rome rebuilt in 3D — a true record. This accomplishment demonstrates how technology can be helpful in promoting culture and disseminating knowledge. Ancient Rome 3D is a great opportunity to rediscover the importance of Ancient Roman culture, which is at the base of the Italian, European and, more generally, Western identities. The archaeological heritage and the artistic monuments of the Roman Empire have found their way to many continents, but it is in the capital city (known in Roman times as Caput Mundi, which is Latin for “Capital of the World”) that we can still find most of it. For example, architectural masterpieces like the Colosseum (considered one of the seven wonders of the world) have managed to withstand the tests of time — resisting sacks, invasions and world wars over the centuries and proving, with the immortality of their stones, the grandness of one of the most majestic empires that has ever existed.
What fascinates me most about this project is the accuracy of the details of the three-dimensional models. It’s such a great experience to be able to admire the monuments, streets and buildings of Ancient Rome with a virtual camera that lets you go inside and see all the architectural details. From the Colosseum to the Ludus Magnus, from the Forum Caesar to the Arch of Septimius Severus, from the Rostra to the Basilica Julia, you can get up close to them all. The idea that virtual technologies now let people experience the city that I guide as it appeared in 320 A.D. fills me with pride — a pride that I inherited from Rome’s glorious past.
(To find out more about the new layer, visit http://earth.google.com/rome/, watch the video tour below, or check out the Google Lat Long Blog.)
Update @ 6:50 PM: The layer is now live in Google Earth, in the Gallery folder of the Layers panel. When you zoom in on Rome, you will see yellow Ancient Rome 3D icons. To load the terrain and buildings, click on any icon and then click the links at the bottom of the bubble.
Posted by Gianni Alemanno, Mayor of Rome
Dec 10 2008
Welcome to our brand new blog at Edublogs. This site can be used to add comments and share resources and teaching practices. It will be a resource center for links and useful information.
Click on the link to see a video titled “Blogs in Plain English”.
Check back often and post comments.